class EffectGoalPulse extends Emitter;

var Texture ExplosionTextures[2];

defaultproperties
{

     Begin Object Class=SpriteEmitter Name=SpriteEmitter0
         FadeIn=true
         FadeInEndTime=0.1
         FadeInFactor=(W=1,X=1,Y=1,Z=1)
         FadeOut=true
         FadeOutStartTime=1
         FadeOutFactor=(W=1,X=1,Y=1,Z=1)
         Opacity=0.7
         ColorMultiplierRange=(X=(Min=0,Max=1),Y=(Min=0,Max=1),Z=(Min=1,Max=1))
         RespawnDeadParticles=True
         SpinParticles=True
         UseSizeScale=True
         SizeScale(1)=(RelativeSize=42,RelativeTime=1)
         //SizeScaleRepeats=true
         UseRegularSizeScale=False
         StartSizeRange=(X=(Min=5,Max=5),Y=(Min=5,Max=5),Z=(Min=5,Max=5))
         UniformSize=True
         AutomaticInitialSpawning=True
         MaxParticles=4
         UseRotationFrom=PTRS_Actor
         SpinsPerSecondRange=(X=(Max=0.100000))
         StartSpinRange=(X=(Max=1.000000))
         DrawStyle=PTDS_AlphaBlend
         Texture=Texture'Minigame.Environment.prettystar'
         LifetimeRange=(Min=1.5,Max=1.5)
         //Acceleration=(Z=-512)
     End Object

     Begin Object Class=SpriteEmitter Name=SpriteEmitter1
         FadeIn=true
         FadeInEndTime=0.2
         FadeInFactor=(W=1,X=1,Y=1,Z=1)
         FadeOut=true
         FadeOutStartTime=0.5
         FadeOutFactor=(W=1,X=1,Y=1,Z=1)
         ColorMultiplierRange=(X=(Min=1,Max=1),Y=(Min=1,Max=1),Z=(Min=0,Max=1))
         RespawnDeadParticles=True
         SpinParticles=True
         UseSizeScale=True
         UseRegularSizeScale=False
         StartSizeRange=(X=(Min=8,Max=14),Y=(Min=8,Max=14),Z=(Min=8,Max=14))
         UniformSize=True
         MaxParticles=8
         SphereRadiusRange=(Min=0,Max=8)
         StartLocationShape=PTLS_Sphere
         UseRotationFrom=PTRS_Actor
         SpinsPerSecondRange=(X=(Max=0.100000))
         StartSpinRange=(X=(Max=1.000000))
         DrawStyle=PTDS_AlphaBlend
         Texture=Texture'Minigame.Environment.prettystar'
         LifetimeRange=(Min=0.7,Max=0.8)
         StartVelocityRadialRange=(Min=-128.000000,Max=128.000000)
         StartVelocityRange=(X=(Min=-128,Max=128),Y=(Min=-128,Max=128),Z=(Min=-128,Max=128))
         Acceleration=(Z=-256.000000)
     End Object

     Emitters(1)=SpriteEmitter'Enyara.EffectGoalPulse.SpriteEmitter0'
    // Emitters(2)=SpriteEmitter'Enyara.EffectGoalPulse.SpriteEmitter1'

     AutoDestroy=False
     bNoDelete=False
     bDynamicLight=True
     LightType=LT_SubtlePulse
     LightEffect=LE_QuadraticNonIncidence
     LightHue=18
     LightSaturation=122
     LightBrightness=350
     LightRadius=8
     LightCone=128
     LightPeriod=32
     LightPhase=0

}

